![]() The story itself may be very derivative, the execution is first class. I was blown away by how amazing the game related a very sci-fi military story. With some wonderful performances from almost every voice actor associated with this game. Even getting rid of load screens by VERY cleverly hiding them with everything from launching your ship into space to cutscenes. They have definitely pushed the boundaries what they can do. But there is very little laziness here from the developers. The rest of the campaign is split up in many different ways. I don’t want to do that much work in a Call of Duty campaign. But in actuality you are only MOSTLY in control of the ship. You are given the illusion of complete control over the ship. You can spin the Jackal, you can ascend and descend. The fun part are dog fights you get into. ![]() You can’t really crash and while you certainly can be destroyed it does take some doing. Which is exactly what Call of Duty has done. ![]() Most people don’t “really” want 100% control of a space ship. It’s space combat done right without over doing it. The best parts of the campaign are those that you play in the Jackal. It’s not necessarily amazing for games in general but for Call of Duty it was the richest most interesting campaign that I’ve ever played in Call of Duty. The depth and complexity of the different things you can do in this game’s campaign is amazing. The campaign for Call of Duty Infinite Warfare is AMAZING. The Campaign(Or Why I’m writing this FREAKING REVIEW) But I decided I did have something to say about the game and I wasn’t willing to just let it go. I didn’t want to exactly advertise for this game considering how much Activision seemed against me doing so. But because I’ve been unable to handle the content of the game in the way in which I would like I decided this was the best way of handling it. I’ve had a hard time deciding whether or not I’m in a objective enough position to review this game. This review has been a long time in coming.
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